Higher orbit, more reach.

The Orbit Matrix is the heart of the system. It is an ascending wedge — and the higher you stand in it, the more automatic advertising your sites receive. Not linear, but multiplied step by step.

The Orbit Matrix

There is room for many at the bottom, for only a few at the top. But every step up doubles your reach — those who make it to the top get promoted many times over.

Orbit Relative reach
Void Walker
x128
Hyperspace
x64
Deep Space
x32
Exo Orbit
x16
High Orbit
x8
Mid Orbit
x4
Low Orbit
x2
Boden
x1
Why exponential?
If reach were distributed equally, there would be no reason to climb. The matrix rewards activity: those who work their way up do not get a little more — they get a multiple. The numbers above show the principle, not fixed values.

How you climb

COLLECT
Earn Orbit Points
Every activity during the week earns you OP — surfing, mission mails, and more.
RANKING
Cycle ends
At the end of each week all pilots are ranked by the OP they collected.
PLACEMENT
Your orbit
The top 3% reach Hyperspace, the top 1.5% Void Walker — everyone else is placed below.

A fair chance for new pilots

A fresh start every week.
Every Monday at 00:00 UTC a new cycle begins. High orbits must be earned again each week — those who pause slowly descend. This keeps the matrix fair: the top belongs to those who stay active, not those who were active once.

Why newcomers can truly catch up.
Many traffic systems let points pile up forever — whoever has been around for years sits on an unbeatable lead. Orbit works differently: at the end of each cycle, a portion of your Orbit Points decays. And that is exactly what closes the gap.

An example with 12% decay: a veteran with 100,000 OP loses 12,000 points. A new pilot with 5,000 OP loses only 600. The decay hits a large lead far harder in absolute terms — cycle after cycle, the distance shrinks. Those who collect diligently catch up. Guaranteed by the math, not by luck.
Find your orbit
Sign up free and start in the next cycle.